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davidalfonso.es | ||
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jo-m.ch
Software Engineering Principles # Start simple and iterate, you won't get it right the first time anyways. Make it fail gracefully. There can never be enough logging, debug statements, asserts. Measure before you optimize. Make it hard to do the wrong thing. Ugly hacks keep the world spinning. Limitations are as important as features. Magic is bad. Hyrums Law is very real and needs to be actively worked against. Specifications are important. If someone wants you to build something, it needs to be specified. Documents # Design and Decision # Should contain: |
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rick.cogley.info
It's possible to update a forked git repository using the Terminal or one of the many good GUIs for git, but did you know Github gives you a way to update a fork directly in its web interface? |
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conradresearch.com
Guide to building the Turso Golang client on FreeBSD. |
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lirantal.com
Getting started with MEAN.io JavaScript & Node.js framework by keeping up with the git branch of development |
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