|
You are here |
joelhans.com | ||
| | | | |
gamerblog.twwombat.com
|
|
| | | | | A short, grey stone door blends into the wall at the end of an alley near the Lakeside end of Level 5. It bears no number, only an infinity ... | |
| | | | |
trivial.observer
|
|
| | | | | Sorting out my cellar is coming along. After hanging my bikes from the beams (and shoving the robot behind the door) I have moved the timber slats that were acting as a partition wall across a few feet and assembled a workbench to run along it. Same space, more access There was an enormous table down there but it was difficult to move around and just ended up as a dumping ground, now I have one wall of worktop and shelving that I can actually access. | |
| | | | |
reallifeofanmsw.com
|
|
| | | | | Take shelving all the way to the ceiling, storing infrequently used appliances, tools and ingredients up top, just as designerKate Markerdoes here. Just don't forget to keep a stepping stool handy. | |
| | | | |
theotherside.timsbrannan.com
|
|
| | | The Other Side Blog is a game design blog from Timothy S. Brannan | ||