You are here |
www.marcoieni.com | ||
| | | |
asthasr.github.io
|
|
| | | | Opinions and discussions of various topics, mostly related to programming. | |
| | | |
github.com
|
|
| | | | A really simple actor-based layer hierarchy for drawable nodes - buzzert/bubbles | |
| | | |
seanmonstar.com
|
|
| | | | tl;dr - hyper in curl is nearly complete, but it needs a champion. Without a partner actively engaged that wants to enable and ship, it's now on the path for... | |
| | | |
www.foonathan.net
|
|
| | Let me share a useful insight with you: constexpr is a platform. Just like you write code that targets Windows or a microcontroller, you write code that targets compile-time execution. In both cases you restrict yourself to the subset of C++ that works on your target platform, use conditional compilation if your code needs to be portable, and execute it on the desired target platform. You can thus view constexpr as another platform you can target; it just so happens to be run by your compiler. This insig... |