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udara.io
| | jedidiah.dev
1.6 parsecs away

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| | I made this implementation of Conway's Game of Life using a webworker in an offscreen canvas. Each new generation is returned by a generator function.
| | reasonabledeviations.com
4.3 parsecs away

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| | Academic blog about quantitative finance, programming, maths.
| | softologyblog.wordpress.com
4.2 parsecs away

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| | Since my last post explaining Multiple Neighborhoods Cellular Automata (MNCA) /u/slackermanz released his source code to hundreds of his shaders based on the same principals. Some using different neighborhoods, but all based on the same idea of multiple neighborhoods with rules for each neighborhood working together each step of the CA. In the past you...
| | www.muskegonpundit.com
21.2 parsecs away

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