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pleromanonx86.wordpress.com
| | www.filfre.net
5.7 parsecs away

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| | [AI summary] The provided text is a collection of comments and discussions from a blog post or forum, primarily focusing on the shareware gaming scene of the 1980s and 1990s. The discussions cover various aspects such as the popularity of shareware games, the role of magazines like BIG BLUE DISK and DiskWorld, the distribution methods (including physical media and online), and the experiences of users who played these games. There are also mentions of specific games and developers, like Apogee, Epic Megagames, and MoraffWare, along with some nostalgic reflections and critiques of the shareware model.
| | moonbearmusings.com
4.0 parsecs away

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| | [AI summary] The article explores the dynamics of capital allocation in the gaming industry, emphasizing the role of financial metrics like NPV and IRR in decision-making. It highlights how companies evaluate risks and returns, often influenced by industry-specific factors such as capital intensity. The text also delves into the evolution of gaming genres, such as the rise of Battle Royale and the challenges faced by studios like Epic Games in transitioning to Live Services. Additionally, it discusses the impact of technological advancements and market trends on game development, including the role of GenAI in future innovations. The piece underscores the importance of strategic planning, risk assessment, and adapting to industry changes to ensure long-term ...
| | www.screamingatmyscreen.com
4.9 parsecs away

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| | With traditional gaming getting more expensive using a phone you already own is a really compelling way to play games. It is right there in your pocket. A case for why mobile gaming will win the gaming market.
| | intothespine.com
31.8 parsecs away

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| 71 writers, including Into The Spine contributors and a few special guests join us to discuss 2023 with short stories about and around games.