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www.devroom.io
| | manuel.kiessling.net
4.1 parsecs away

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| | Some days ago my son asked me how computer games are made. I couldn't really explain it very well in terms he understood (he's 5 years old), but I wanted to show it to him. Thus I started working with him on a 2D space shooter written in JavaScript, using the canvas element of HTML5.
| | midu.dev
1.9 parsecs away

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| | Logos oficiales y optimizados en formato SVG de los lenguajes HTML, CSS y JavaScript
| | davidhampgonsalves.com
4.1 parsecs away

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| | [AI summary] The author develops a performance-optimized fire simulation using HTML5 Canvas and JavaScript, porting a Ruby algorithm to create a Yule Log animation.
| | www.adriancourreges.com
26.3 parsecs away

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| If you'd like to read my article about the breakdown of Supreme Commander rendering process on dead tree, you can find it in the latest issue ...