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blog.nobugware.com
| | www.societyworks.org
5.1 parsecs away

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| | Microsoft is now retiring its Bing Maps API, which we have used on fixmystreet.com and some other instances for many years, and so we have now switched these to use the OS Maps API - in instances where we do not have PSGA access, we use OS OpenData served from our own tile server for more zoomed in
| | eran.sandler.co.il
6.8 parsecs away

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| | It's time to move my blog to version 3. This time we are going back in time and into the future at the same time. Before we begin, here is a little history of my blog: Version 1 - Blogger Version 1 ran on Blogger - which was essentially a static site generation platform. It gave you an editor, you would write your posts and then it would generate your complete site in HTML and even allowed you to publish it on your own server by uploading the result via FTP.
| | adventuresinmapping.com
6.1 parsecs away

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| | Here's how you can take an image, turn it into a repeating texture, and apply it to the whole world. We'll make a cement-sourced gritty texture and then a water-sourced wave texture. We'll use the Vector Tile Style Editor to make these textures global layers for ArcGIS, ready to pour tactile charm and reality into...
| | webglfundamentals.org
48.5 parsecs away

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| What's a shader and what's GLSL