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darkcoding.net
| | www.alexedwards.net


2.5 parsecs

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| | dave.cheney.net


1.8 parsecs

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| | www.integralist.co.uk

I found myself recently trying to recall specific details of how slices work when needing to do something that meant I wanted to not mutate the underlying array data structure of the slice I was working with. Now the reason for why I wanted to do that isn't important. What's motivating this write-up is my want for a good reference document (not saying the official go blog isn't a good reference, but I have my own things I like to focus in on in these situations).
2.0 parsecs

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| | www.yodaiken.com


22.5 parsecs

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