Explore >> Select a destination


You are here

blog.metaobject.com
| | etodd.io
7.1 parsecs away

Travel
| | I wrote this article for the Sidebolt company blog. Reposting it here for your reading pleasure! Our latest gameSkyward Slotsmakes extensive use of JSON. We send Gigabytes of it flying back and forth haphazardly between client and server over a WebSocket connection. At first, we wrote code by hand to pack and unpack each message. Later on we decided that life is too short for that. In the beginning, we just dove into the JSON right where we needed it.
| | www.jviotti.com
7.5 parsecs away

Travel
| | This article explores how to write iOS applications with Objective-C without making use of traditional Storyboards
| | atomicbird.com
6.3 parsecs away

Travel
| | In a previous post I wrote about How JSON compares to Apple property lists and the obstacles to converting data between them. That was a while ago but the post is still accurate, as far as it goes. But Swift changes the situation in some ways, so an update is in order. Recap: JSON vs. Property Lists The previous post was motivated by the problems some people encountered trying to download JSON from a server and then save it as a property list.
| | blog.martinig.ch
34.6 parsecs away

Travel
| Informations and opinions about software architecture, developers on call, holacracy, Scrum, continuous testing, product management, saying thank you, tech leadership, customer journey maps, code reviews, code sharing, good bugs, android testing and open source project management.