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samwho.dev | ||
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byroot.github.io
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| | | | | In the previous post, we established that as long as ruby/json wasn't competitive on micro-benchmarks, public perception wouldn't change. Since what made ruby/json appear so bad on micro-benchmarks was its setup cost, we had to find ways to reduce it further. | |
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austinmorlan.com
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| | | | | While programming you often need some memory to do something but you dont know at compile-time how much you need. Instead you have to use malloc from C or new from C++ (or more commonly std::vector) to request a certain amount of memory to be allocated for you on the heap. Thats just how it works. You might not question this sort of pattern while doing normal programming but once you start getting into game development youll quickly learn these sorts of dynamic memory allocations that occur at runtime ca... | |
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riv.dev
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| | | | | A journey through the implementation of malloc. | |
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mtlynch.io
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| | | Updates about my life and what I learn about creating software | ||