/explore
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aftermath.site | ||
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analoggamestudies.org
[AI summary] This page introduces a collection of authors and contributors to a publication focused on analog role-playing games, game design, and related academic studies. |
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www.themanequest.com
I sat down for a chat with Katrin Haase, has long years of experience making games for children at Markt + Technik. After the many frustrations that this company's games has let me feel, I finally wanted to know: why do these games get made and how are they produced? And perhaps more importantly: how can they ever become better? Join me for a fascinating insight into the world of low budget horse game production. |
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www.theverge.com
Games like Blaseball, Wildermyth, and Dwarf Fortress are exploring how procedural generation can be used for new kinds of storytelling. |
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biobreak.wordpress.com
It's the start of the week, so why not start it off right with some great tunes? Enjoy your latest Bio Break Mix Tape, a random collection of awesome songs that I've discovered lately and want to pass on to you to enjoy too... https://www.youtube.com/watch?v=pQ20JosnbwQ&pp=ygUqTXVzaWMgSXMgTXkgQm95ZnJpZW5kIChPRkZJQ0lBTCBESVkgVklERU8p https://www.youtube.com/watch?v=mYOx4wDQoUY&pp=ygVgTW9vbiBEYW5jZSAoZmVhdC4gV2FsdGVyIEtlaXNlciwgUGVkcm8gSGFsZGVtYW5uLCBKb24gT3RpcywgTWF0dGhpYXMgWmllZ2xlciwgQ2hyaXN0b3BoIFppZWd... |
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