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aftermath.site | ||
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analoggamestudies.org
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| | | | | [AI summary] This page introduces a collection of authors and contributors to a publication focused on analog role-playing games, game design, and related academic studies. | |
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www.theverge.com
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| | | | | Games like Blaseball, Wildermyth, and Dwarf Fortress are exploring how procedural generation can be used for new kinds of storytelling. | |
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www.themanequest.com
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| | | | | I sat down for a chat with Katrin Haase, has long years of experience making games for children at Markt + Technik. After the many frustrations that this company's games has let me feel, I finally wanted to know: why do these games get made and how are they produced? And perhaps more importantly: how can they ever become better? Join me for a fascinating insight into the world of low budget horse game production. | |
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annikawaern.wordpress.com
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| | | I am trying to gather my thoughts after participating in the art larp "Just a Little Lovin" (or JALL for short), designed by Tor Kjetil Edland and Hanne Grasmo. The larp was first staged last summer in Norway, and was now re-staged in Sweden in collaboration with Miriam Lundqvist, Anna-Karin Linder and Petter Karlsson trough... | ||