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        adamdrake.com | ||
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              dusty.phillips.codes
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| | | | | Introduction This is the second in a series of articles exploring the Gleam programming language. The first article explored some of the most basic features of Gleam; just enough to say hello. Hello is basically the first thing we learn in any language (whether human or programming). This article explores looping in Gleam. More specifically, it explores the fact that Gleam doesnt have any looping constructs. Thats right: none. Patreon If you find my content valuable, please do consider sponsoring me on P... | |
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              emilygorcenski.com
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| | | | | I recently re-solved Project Euler Problem 1 on Twitch. Here's the math behind it. | |
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              byorgey.wordpress.com
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| | | | | This is part 1 of a promised multi-part series on dynamic programming in Haskell. As a reminder, we're using Zapis as a sample problem. In this problem, we are given a sequence of opening and closing brackets (parens, square brackets, and curly braces) with question marks, and have to compute the number of different ways... | |
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              asthasr.github.io
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| | | Opinions and discussions of various topics, mostly related to programming. | ||