|
You are here |
kenb.us | ||
| | | | |
benoitpasquier.com
|
|
| | | | | A big part of the developer journey is make sure our code behaves as expected. It's best practice to setup tests that allow us to test quickly and often that nothing is broken. If unit testing is common practice to check the business logic, we can also extend it to cover some specific UI behaviors. Let's how to unit test views and gesture in UIKit. | |
| | | | |
www.highcaffeinecontent.com
|
|
| | | | | ||
| | | | |
www.blog.montgomerie.net
|
|
| | | | | In which a category allowing the creation of UIImages from Unicode characters, suitable for use as Tab Bar icons, is created, but a state of mild displeasure at the implementation of said category is engendered. [If you just want code, with none o' that darn readdin', there's a zip at the end of the post] Adding a 'test' tab to my in-development iPhone app, I had a dilemma. My troublesome aesthetic sense was telling me that, despite being seen by no-one but me, it needed a good looking icon. My sense of efficiency, though, was telling me "No! Don't spend the time to create an icon for something no-one will ever see!". | |
| | | | |
www.enekoalonso.com
|
|
| | | Here are some of the things I did in the tech-sphere on 2020. | ||