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ataspinar.com | ||
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zongyi-li.github.io
Zongyi's personal website. |
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0fps.net
(This is the sequel to the following post on SmoothLife. For background information go there, or read Stephan Rafler's paper on SmoothLife here.) Last time, we talked about an interesting generalization of Conway's Game of Life and walked through the details of how it was derived, and investigated some strategies for discretizing it. Today, let's... |
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bdtechtalks.com
Gradient descent is the main technique for training machine learning and deep learning models. Read all about it. |
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kvfrans.com
In my previous post about generative adversarial networks, I went over a simple method to training a network that could generate realistic-looking images. However, there were a couple of downsides to using a plain GAN. First, the images are generated off some arbitrary noise. If you wanted to generate a |
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