|
You are here |
invention.si.edu | ||
| | | | |
www.righto.com
|
|
| | | | | In the early 1960s, Douglas Engelbart started investigating how computers could augment human intelligence: "If, in your office, you as an ... | |
| | | | |
www.williamivy.com
|
|
| | | | | [AI summary] The user has created a comprehensive system for live-access television with a wack aesthetic, incorporating motion capture, visual effects, and real-time streaming. The system started with a DIY motion capture setup and Blender for animation but evolved with upgrades to a professional motion capture suit and Unreal Engine 5 for enhanced visuals and interactivity. Key components include a controller system using OSC messages, Spout for low-latency video sharing, and a custom character design inspired by Max Headroom. The final setup allows for dynamic visual effects, real-time interaction with music, and a variety of scenes to enhance the performance experience. | |
| | | | |
guidebookgallery.org
|
|
| | | | | [AI summary] Steven Levy's article profiles Doug Engelbart, the inventor of the computer mouse, and his broader, often overlooked vision for augmenting human intellect through advanced computer workstations and networked databases, while discussing the controversies over mouse mechanics. | |
| | | | |
stratechery.com
|
|
| | | Apple is about the integration of hardware and software, but the balance between the two has shifted over time. | ||