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| | circleci.com
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| | Learn how Configuration as Code (CaC) automates and standardizes your deployment process. Discover best practices, implementation strategies, and how to integrate CaC with CI/CD pipelines.
| | www.wholetomato.com
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| | Learn when C++ is truly needed in Unreal Engine, how it compares to Blueprints, and the smartest way to grow your game development skills from scratch.
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| | How I discovered the joy of game development, despite staunchly avoiding it for years.
| | kosmonautblog.wordpress.com
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| The main goal is to expand our technique to work with multiple volume textures, both from multiple instances of the same signed distance field and different meshes altogether. I will also explore sub-surface scattering and AO.