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buttondown.com
| | jborza.com
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| | Closer to the machine I started my way with programming with Microsoft QBASIC on DOS, I did try (and succeed) to copy code for a game from a BASIC book, and it did run, but I didnt really get development back then. I didnt really understand how and why it works, and most importantly, how to write my own code to implement a different game. Later I was playing higher level languages such as Pascal and C in the high school and PHP at home.
| | byorgey.wordpress.com
15.1 parsecs away

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| | This is part 1 of a promised multi-part series on dynamic programming in Haskell. As a reminder, we're using Zapis as a sample problem. In this problem, we are given a sequence of opening and closing brackets (parens, square brackets, and curly braces) with question marks, and have to compute the number of different ways...
| | volgarev.me
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| | ticki.github.io
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| These are my thoughts on designing fast, high-quality non-cryptographic hash functions.