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www.axismaps.com
| | blog.demofox.org
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| | This post explains how to use sliced optimal transport to make blue noise point sets. The plain, well commented C++ code that goes along with this post, which made the point sets and diagrams, is at https://github.com/Atrix256/SOTPointSets. This is an implementation and investigation of "Sliced Optimal Transport Sampling" by Paulin et al (http://www.geometry.caltech.edu/pubs/PBCIW+20.pdf).?They also have...
| | blog.mastermaps.com
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| | This blog post will show you how to create a WebGL Earth with three.js , a great JavaScript library which helps you to go 3D in the browser...
| | www.tylermw.com
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| | acko.net
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| Part 2.