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blog.damato.design | ||
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techhub.iodigital.com
In this second part of the series, let's talk about units based on the viewport also known as "the viewport-percentage length units". A lot of developers know these, but they can create some unexpected behavior, especially in combination with scrollbars and mobile behavior. Based on some articles and videos I picked up on the web from time to time, I'd like to explain some of the common pitfalls when using viewport units. |
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staydecent.ca
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jxnblk.com
Design engineer and aspiring indie game dev based in Brooklyn, NY |
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zach.bloomqu.ist
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