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| | simpleprogrammer.com
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| | What Languages to Learn, How to Structure Code, Algorithms & Data Structures, Methodologies, Source Control, Object Oriented Design, Frameworks or Stack ...
| | www.chrisritchie.org
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| | Transcribing some Q+A from a career panel.
| | erikmcclure.com
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| | A couple years ago, when I first started designing a game engine to unify Box2D and my graphics engine, I thought this was a superb opportunity to join all the cool kids and multithread it. I mean all the other game developers were talking about having a thread for graphics, a thread for physics, a thread for audio, etc. etc. etc. So I spent a lot of time teaching myself various lockless threading techniques and building quite a few iterations of various multithreading structures.
| | vlad.website
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| Today, we launched the Open Source Pledge. Virtually all companies use Open Source software 1, making the Open Source ecosystem crucial to virtually all of the technology we use. That Open Source software is created and supported by maintainers. But the companies that use Open Source software almost never pay the maintainers anything. This means that the maintainers end up doing a huge amount of work for free, often as a second shift after their dayjob so that they can pay the bills, leaving them burned out and overworked, and leaving the projects they maintain at risk of serious security issues.