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projectf.io | ||
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probablydance.com
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| | | | | Here is a rough approximation of float multiplication (source): float rough_float_multiply(float a, float b) { constexpr uint32_t bias = 0x3f76d000; return bit_cast(bit_cast(a) + bit_cast(b) - bias); } We're casting the floats to ints, adding them, adjusting the exponent, and returning as float. If you think about it for a second you will realize that since... | |
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embecosm.com
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| | | | | [AI summary] Embecosm provides freely available GCC toolchains for RISC-V based solutions and discusses developments in RISC-V ISA extensions, facial recognition projects, and AI research. | |
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pchaigno.github.io
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| | | | | This post details the different versions of the eBPF instruction set. Their impact on program size and eBPF complexity is then evaluated. | |
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basesandframes.wordpress.com
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| | | Download Presentation part 1 Download Presentation part 2 I was trying to interpolate a scaling function on an SPU on PS3 and realized, this device has no math library. How do you write powf() without access to libm? The IEEE754 standard for floating point numbers only covers five fundamental functions - addition, subtraction, multiplication, division... | ||