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theabyssgazes.blogspot.com | ||
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www.davidbordwell.net
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| | | | Le brasier ardent. Kristin here: Six years ago David and I celebrated the 90th birthday of the classical Hollywood cinema with a post that included a list of what we considered the ten greatest (surviving) films of 1917. Choosing the ten best films of 90 years ago has become a custom, one which helps us [...] | |
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ymcinema.com
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| | | | In a short but intriguing interview held by Digital Cinema Report, 'The Creator' DP, Oren Soffer, elaborated on the making. As explained by the film director Gareth Edwards regarding the guerrilla-style filmmaking approach used to shoot the movie, the tools were also confirmed. It's amazing to reveal that this $80,000,000 budget sci-fi movie was shot on these affordable and reachable tools: Sony FX3, Ronin RS2, Atomos Ninja, Kowa 75mm anamorphic, and ProRes RAW. Shot on Sony FX3 - Guerrilla-style filmmak... | |
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bartwronski.com
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| | | | Local tonemapping in action. HDRI texture credit: Greg Zaal, CC0. In this post I want to close the loop and come back to the topic I described ~6y ago! Local tonemapping (I'll refer to it as LTM) - a component I considered a missing piece in video games rendering, especially with physically-based pipelines and using... | |
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www.chrisritchie.org
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| | A bday photo session and discussion of my postprocessing... er... process. |