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nyanpasu64.gitlab.io | ||
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bartwronski.com
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| | | | Local tonemapping in action. HDRI texture credit: Greg Zaal, CC0. In this post I want to close the loop and come back to the topic I described ~6y ago! Local tonemapping (I'll refer to it as LTM) - a component I considered a missing piece in video games rendering, especially with physically-based pipelines and using... | |
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pixls.us
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| | | | The IMAGE team of the GREYC laboratory (UMR CNRS 6072, Caen, France) is pleased to announce the release of a new 2.2 version of G'MIC, its open-source, generic, and extensible framework for image processing. As we already did in the past, we take this opportunity to look at the latest notable features added since the previous major release (2.0, last June). The G'MIC project Twitter feed The G'MIC Online Web Service Note 1: click on a picture to view a larger version. Note 2: This is a... | |
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amazingsky.net
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| | | | I put the new Nikon Z6 mirrorless camera through its paces for astrophotography. Following Sony's lead, in late 2018 both Nikon and Canon released their entries to the full-frame mirrorless camera market. Here I review one of Nikon's new mirrorless models, the Z6, tested solely with astrophotography in mind. I did not test any of... | |
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oldcamera.blog
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| | My most recent acquisition is this Soviet Kiev 4. It is a straight copy of the Zeiss Ikon Contax III (with only very slight changes). Kiev 4 - front view At the end of WWII, the Soviet army had Zeiss Ikon rebuild their production line for the Contax and then, once the line was... |