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| | shawnblanc.net
2.9 parsecs away

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| | Design, tech, writing, and other creative matters.
| | coreint.org
2.9 parsecs away

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| | Daniel and Manton check in about the Apple Vision Pro. Is it on the precipice of failure? Is there a killer app for it? How would the Apple Vision Pro have done if a smaller company came out with it? They talk about playing the long game vs. the short game, and how much harder it is to play the long game as a struggling indie. Focusing on finessing little things in a product or adding new features, and working on the features of an app or service that a customer expects the app or service to do.
| | www.midasoracle.org
2.3 parsecs away

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| | Graeme Devine:When I first got an iPad, I was sold on it being the ultimate piece of science fiction technology for gaming. I think it is the most interest
| | hugo.blog
21.2 parsecs away

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| by Hugo Barra (former Head of Oculus at Meta) Friends and colleagues have been asking me to share my perspective on the Apple Vision Pro as a product. Inspired by my dear friend Matt Mullenweg's 40th post, I decided to put pen to paper. This started as a blog post and became an essay before...