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stefansf.de
| | cellperformance.beyond3d.com
1.5 parsecs away

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| | [AI summary] The provided text discusses strict aliasing in C programming, particularly in the context of the C99 standard. It explains how strict aliasing rules prevent different types from referring to the same memory location, and how this affects compiler optimizations. The text also covers the use of standard integer types like uint64_t and uint32_t from the C99 stdint.h header, and emphasizes the importance of enabling strict aliasing with GCC's -fstrict-aliasing flag for performance and correctness.
| | port70.net
3.1 parsecs away

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| | www.yodaiken.com
2.6 parsecs away

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| | kuterdinel.com
24.9 parsecs away

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| I demonstrate how you can write a simple JIT (Just In Time) compiler for x86 in about 1000 lines of C code.