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pdimov.github.io
| | artificial-mind.net
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| | Articles about Graphics, C++, Optimization, Game Development, Programming Languages, and more. Personal blog of Philip Tretter writing under the alias of Artificial Mind.
| | rcoh.me
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| | Few data-structures are more ubiquitous in real-world development than the hash table. Nearly every major programming features an implementation in its standard library or built into the runtime. Yet, there is no conclusive best strategy to implement one and the major programming languages diverge widely in their implementations! I did a survey of the Hash map implementations in Go, Python, Ruby, Java, C#, C++, and Scala to compare and contrast how they were implemented.
| | bannalia.blogspot.com
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| | Introduction Several Boost authors have embarked on a project to improve the performance of Boost.Unordered 's implementation of std::unor...
| | craftinginterpreters.com
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| [AI summary] The text discusses the implementation of a compiler for a simple programming language, focusing on parsing and bytecode generation. It covers topics such as recursive descent parsing, Pratt parsing, and the use of a parser table to handle operator precedence. The text also includes code snippets for the parser and compiler functions, as well as instructions for debugging and testing the compiler. The author emphasizes the importance of error handling and the use of a debug flag to enable the printing of generated bytecode.