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analoggamestudies.org
| | nordiclarp.org
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| | Participants often engage in role-playing in order to step inside the shoes of another person in a fictional reality that they consider "consequence-free." However, role-players sometimes experience moments where their real life feelings, thoughts, relationships, and physical states spill over into their characters' and vice versa. In role-playing studies, we call this phenomenon bleed.[1]Markus Montola, "The Positive Negative Experience in Extreme Role-playing."Proceedings ofDiGRANordic 2010: Experienci...
| | lawrencelek.com
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| | Bonus Levels (Essay Version)2016, based on the series of site-specific simulations developed between 2013 and 2016. ???? All chapters are available to...
| | jgeekstudies.org
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| | James A. Bishop Department for the Study of Religions, University of Cape Town, Cape Town, South Africa. Email: james.bishop35 (at) gmail (dot) com Download PDF Sociological analyses of video game media have accelerated over the past twenty years on the grounds that these creations, like other popular mass entertainment media (movies, TV shows, novels, etc.),...
| | leavingmundania.com
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| In light of the upcoming all-women run of the Nordic larp Mad About the Boy (October 5-8, Orange, CT, register here), here's a primer on Nordic larp and its ilk for Americans new to the style of pl...