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www.bedtime-science-stories.org | ||
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chelseatroy.com
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| | | | | Last week Aisha Blake hosted me for a conversation about computer science education, from designing an activity to a session to a course. Luckily, we got this recording, so you can watch it anytime! Here's that link to the recording again. Additional notes on what we covered: First, here is the "Designing a Course" blog... | |
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alm.website
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| | | | | [AI summary] A blog post discusses the fundamental cybersecurity challenge of separating data from control mechanisms across different layers of computing to prevent system hijacking. | |
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bryukh.com
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| | | | | For me, the first programmer's game was Colobot - real-time strategy with 3D graphics. Players take on the role of an astronaut who must land on a planet and use robots to gather resources, construct buildings, and complete missions. It was Love at first sight - cool video game with programming. For a long time, I was sure it was the first programmer's game at all (naive, I know). Later I'd found more and more programmer's games; however, it was a big surprise to know that one of the first programmer's games (maybe even the first one) was RobotWar, developed in the 70s and published in 1981. It's a text-based game where players control robots using a simple programming language to fight against each other. Overall, it's interesting to see the evolution of th... | |
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www.shuttle.dev
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| | | Putting Anthropic's bold claim to the test by building a Rust API from scratch with Sonnet 4.5 | ||