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| | andreabergia.com
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| | This post is part of the Writing a JVM in Rust series. I have written a JVM in Rust ??thispost A JVM in Rust part 2 - The class files format A JVM in Rust part 3 - Parsing class files A JVM in Rust part 4 - The Java bytecode A JVM in Rust part 5 - Executing instructions A JVM in Rust part 6 - Methods and exceptions A JVM in Rust part 7 - Objects and GC A JVM in Rust part 8 - Retrospective Lately Ive been spending quite a bit of time learning Rust, and as any sane person would do, after writing a few 100 ...
| | www.bazhenov.me
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| | Introduction Link to heading Varint is a widely recognized technique used for compressing integer streams. Essentially, it suggests that it can be more efficient to encode a number using a variable-length representation instead of a fixed-size binary representation. By removing leading zeros from the binary number, the overall representation size can be reduced. This technique works particularly well for encoding smaller numbers. In this article, I provide a brief introduction and rationale for varint encoding. Additionally, I describe the Stream VByte format, which enables fully vectorized decoding through SSSE3 instructions. I also share my findings from implementing this algorithm in Rust, which includes both encoding and decoding primitives and the ability to read data from both RAM and disk.
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| | This post is part of the Writing a JVM in Rust series. In this post, I will discuss how the JVM bytecode works. In the next part, I will go over the RJVM code that executes it.
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