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jaketae.github.io | ||
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yang-song.net
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| | | | | This blog post focuses on a promising new direction for generative modeling. We can learn score functions (gradients of log probability density functions) on a large number of noise-perturbed data distributions, then generate samples with Langevin-type sampling. The resulting generative models, often called score-based generative models, has several important advantages over existing model families: GAN-level sample quality without adversarial training, flexible model architectures, exact log-likelihood ... | |
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lilianweng.github.io
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| | | | | [Updated on 2021-09-19: Highly recommend this blog post on score-based generative modeling by Yang Song (author of several key papers in the references)]. [Updated on 2022-08-27: Added classifier-free guidance, GLIDE, unCLIP and Imagen. [Updated on 2022-08-31: Added latent diffusion model. [Updated on 2024-04-13: Added progressive distillation, consistency models, and the Model Architecture section. | |
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akosiorek.github.io
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| | | | | Machine learning is all about probability.To train a model, we typically tune its parameters to maximise the probability of the training dataset under the mo... | |
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blog.habrador.com
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| | | Ever wanted to make a Neural Network in Unity using C#? Now you can do that in just eleven lines of code (excluding brackets) using my new... | ||