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www.kyleboddy.com
| | www.banterly.net
3.9 parsecs away

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| | Since almost a year passed, I thought it would be a good time to reflect on how my game changed and what are the main things that I did or started paying attention to in order to improve and reach a decent intermediate level. As a result, I compiled a list of items
| | paramdeo.com
4.4 parsecs away

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| | [AI summary] This blog post provides chess strategies and tips for improving gameplay, focusing on opening principles, piece development, tempo gain, and endgame considerations.
| | www.danheisman.com
3.8 parsecs away

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| | (* = A Dan Original/Special Principle) A lso see the video on Opening Principles The top ten are numbered followed by honorable mentions: #1 "Move every piece once before you move any piece...
| | blog.cleancoder.com
31.5 parsecs away

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| [AI summary] Robert C. Martin discusses specific scenarios where Test Driven Development is impractical, such as when software controls physical devices or requires manual visual adjustment, arguing that applying the methodology to these layers constitutes a misuse of the practice.