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| | Interacting with the Go runtime with c++ (or c, i think)
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| | An introduction to how iterators work in C++.
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| The CUDA C/C++ platform allows different programming modes for invoking code on a GPU device. Probably the more familiar and definitely simpler way is writing a single .cu file which contains both the kernel function and the host wrapper with "<<< >>>" invocation syntax. The NVCC compiler would transparently embed compiled device code and all...