/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

pixelesque.net
| | reindernijhoff.net
7.9 parsecs away

Travel
| | Since the introduction of the Nvidia RTX graphics cards last summer, ray tracing is back again. In the last months, my Twitter feed flooded with a continuous stream of RTX On / RTX Off comparisons. After seeing so many nice
| | www.jakobmaier.at
7.3 parsecs away

Travel
| | In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials.
| | www.jendrikillner.com
8.8 parsecs away

Travel
| |
| | jamie-wong.com
19.5 parsecs away

Travel
| [AI summary] The author explains how to render metaballs using WebGL by leveraging the GPU for parallel pixel computation through the OpenGL programmable pipeline.