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ericniebler.com
| | probablydance.com
3.9 parsecs away

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| | C++20 added minimal support for coroutines. I think they're done in a way that really doesn't fit into C++, mostly because they don't follow the zero-overhead principle. Calling a coroutine can be very expensive (requiring calls to new() and delete()) in a way that's not entirely under your control, and they're designed to make it...
| | fsharpforfunandprofit.com
4.2 parsecs away

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| | Encapsulating a background task with the Async class
| | without.boats
2.1 parsecs away

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| | without.boats
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