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| | www.themanequest.com

Outside of the genre of "horse games", there are plenty of games in which one or multiple horses are a secondary feature. The horses in games like The Witcher, The Legend of Zelda, Assassin's Creed or Red Dead Redemption have varying depths of gameplay and serve purposes such as being a means of transport, an important Non-Playable Character or one of many collectible items. Broadly speaking, most implementations of horses in video games fit into one of two categories: Companion Horses and Collectible Horses.
4.1 parsecs

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| | www.inverse.com

'Grand Theft Auto: San Andreas', released 20 years ago today, took what its two predecessors did so well and expanded on it in ways no one saw coming.
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| | aggronaut.com

This morning I am talking about Assassin's Creed and there might be minor spoilers here and there. Be warned. We've talked about this a bit in the past, of how in general Assassin's Creed has not been my jam. I tried playing the fourth game in the series on Playstation 4 and the second game ... Read more
3.8 parsecs

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| | www.gamesradar.com

Finally, a FromSoftware game I can get into
14.8 parsecs

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