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www.copetti.org
| | www.codeofhonor.com
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| | Back before the dawn of time, which is to say when PC games were written for the DOS operating system, I got to work on a game called Warcraft. I get to lead a project! While I had developed several PC games, a couple of Mac games, and seven console titles for the Super Nintendo [...]
| | next-hack.com
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| | [AI summary] The text provides a detailed overview of various Doom ports, comparing their hardware specifications, performance, and features. It highlights the key aspects of each port, such as CPU and RAM usage, screen resolution, frame rates, audio capabilities, and multiplayer support. The summary emphasizes that this particular port is notable for being the first to implement full graphics and game logic on a single core with BLE multiplayer, despite hardware limitations.
| | mgarcia.org
3.4 parsecs away

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| | Interesting gdmag article detailing the video games business pipeline of development, publishing, distribution and retailers.....
| | tbspace.de
23.7 parsecs away

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| Feeding a high-accuracy external frequency reference into a Raspberry Pi 1