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www.copetti.org
| | mgarcia.org
3.4 parsecs away

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| | Interesting gdmag article detailing the video games business pipeline of development, publishing, distribution and retailers.....
| | fabiensanglard.net
3.4 parsecs away

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| | [AI summary] An in-depth technical look at the internal components of Super Nintendo cartridges, detailing copy protection chips, memory variations, and the various third-party enhancement processors used to boost power in games like Star Fox, Street Fighter, and DOOM.
| | www.codeofhonor.com
3.4 parsecs away

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| | Back before the dawn of time, which is to say when PC games were written for the DOS operating system, I got to work on a game called Warcraft. I get to lead a project! While I had developed several PC games, a couple of Mac games, and seven console titles for the Super Nintendo [...]
| | www.toomuchgaming.net
22.9 parsecs away

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| Following up on the heels of the incredible Metroid Dread, Metroid Prime 4: Beyond is so far disappointing. Here are our impressions of the game based on what we've played so far.