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drewdevault.com | ||
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thasso.xyz
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| | | | | My personal blog about things I find interesting. Hit me up! | |
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andrewkelley.me
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| | | | | [AI summary] The blog post discusses the evolution of programming languages, focusing on Rust and Zig's approaches to handling formatted output. It highlights the challenges in C's format string system, the use of macros in Rust, and Zig's ability to handle formatted output without special compiler cases, relying on userland code. The post also touches on the trade-offs of macros and the design goals of Zig to provide power without the drawbacks of macro-based systems. | |
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gcher.com
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| | | | | Recently I got interested in the new Apple language Swift, that will probably replace objective-c as the language of choice for native iOS and OSX applications. There are many things I like in Swift, and also other things I don't like. But one thing that I really enjoy is the support for lambdas, specially compared to the way it works in C++. Why do I think the lambdas in swift are better? | |
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ciesie.com
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| | | If you like writing programs in C, are interested in game development and dont enjoy all those complicated and ancient build systems I think Ive got something of interest to you. I belive there is something enjoyable in the simple setup Im describing below. Hope you will enjoy as well. Raylib Raylib is a C library made by @Ray San. On the Raylibs website it says raylib is a simple and easy-to-use library to learn video games programming. | ||