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www.laputan.org
| | tomasp.net
14.9 parsecs away

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| | Like software construction, architecture and urban planning often deal with complex systems that evolve over a long period of time. Some of the successful systems are also quite messy despite theories telling us that such systems should not work. These are just a few of the reasons why software engineers can learn interesting things from reading about architecture and urban planning.
| | venam.net
14.5 parsecs away

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| | In a previous post, I've underlined the philosophy behind Domain Driven Design, DDD, and now I'd like to move to a practical approach that handles real issues in software development and architecture, requirements that constantly change, and models that are never precise, never current, and/or never using the best technology available....
| | arcan-fe.com
18.4 parsecs away

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| | This article presents an interpretation of the history surrounding the ability for X clients to interact with X servers that are running on other machines over a network; recent arguments as to that ability being defunct and broken; problems with the feature itself; going into what it was, what happened along the way, and where...
| | www.softdevtube.com
81.9 parsecs away

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| Computers are orders of magnitude faster than when most of us started programming and yet a lot of software runs much slower than it should. Nobody likes progress bars. Slow code provides for a horrible user experience, drains batteries faster, and increases our cloud bill. This session explores some of the reasons why software is