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maskray.me
| | blog.pkh.me
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| | It's been a very long time since I've done some actual reverse engineering work. Going through a difficult period currently, I needed to take a break from the graphics world and go back to the roots: understanding obscure or elementary tech stuff. One may argue that it was most certainly not the best way to deal with a burnout, but apparently that was what I needed at that moment. Put on your black hoodie and follow me, it's gonna be fun. The beginning and the start of the end So I started solving a few ...
| | mcyoung.xyz
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| | blog.thea.codes
13.2 parsecs away

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| | A deep look into the black magic that is linker scripts.
| | www.integralist.co.uk
72.4 parsecs away

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| I found myself recently trying to recall specific details of how slices work when needing to do something that meant I wanted to not mutate the underlying array data structure of the slice I was working with. Now the reason for why I wanted to do that isn't important. What's motivating this write-up is my want for a good reference document (not saying the official go blog isn't a good reference, but I have my own things I like to focus in on in these situations).