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roleplayerschronicle.com
| | technicalgrimoire.com
6.1 parsecs away

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| | As this year's 200 Word RPG Challenge was ramping up I wanted to take a look back and review some of the lesser known entries from previous years. So every day I reviewed one entry for each letter of the alphabet. This was a fun way to force myself to look at games I might otherwise pass over. I've collected all the reviews here for easier reading.
| | waynesbooks.games
2.7 parsecs away

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| | Authors Ed Simbalist and Wilf Backhaus created the Chivalry & Sorcery roleplaying game (Fantasy Games Unlimited, 1977) to bring fantasy roleplaying closer to Medieval Feudalism. Dungeons and Dragons was and remains a game that is only vaguely medieval in character. The worlds of a C&S campaign are modelled upon a real culture - that of...
| | angelscitadel.com
3.4 parsecs away

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| | One of the "newer" concepts to grace the meta discussions surrounding tabletop role-playing games is that of holding a Session Zero at the beginning of a campaign. The benefits to doing so are several depending on how much activity you wish to include in the session. Many GM's include actual character creation in their session...
| | briancarlsonminiatures.blogspot.com
24.4 parsecs away

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| Now that I've detoxed from Adepticon for awhile I have been dabbling in a little painting. I'm debating on what my next projects will be....