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| | jborza.com
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| | Closer to the machine I started my way with programming with Microsoft QBASIC on DOS, I did try (and succeed) to copy code for a game from a BASIC book, and it did run, but I didnt really get development back then. I didnt really understand how and why it works, and most importantly, how to write my own code to implement a different game. Later I was playing higher level languages such as Pascal and C in the high school and PHP at home.
| | www.pagetable.com
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| | blog.eowyn.net
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| | The idea for the project was to take the processor we had made in a class at Tufts in the fall of 2021, synthesize it to an FPGA, write an assembler, and run a basic program on it. This included several steps, from adding new components and testing them, to debugging overall problems that come from synthesizing code which had only been simulated previously, to writing an assembler specifically targeting the processor that would output in the format necessary for execution on our design.
| | nick.zoic.org
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