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www.artnome.com
| | maxoffsky.com
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| | Introduction to generative arts and Processing In this research essay, I will talk about the history and future of a [...]
| | aaronhertzmann.com
4.7 parsecs away

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| | At a few times in history, new technologies came along that changed the way we make art. Machines, chemicals, and/or algorithms replaced some of the steps that artists did, changing how we made art-and, sometimes, radically transforming what we thought think art is.
| | www.amygoodchild.com
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| | Randomness, rules and natural systems. Some non-restrictive definitions and an exploration of the form.
| | blog.nodraak.fr
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| For the second part of my Rust & WebAssembly journey, I will write a basic hello world project. Note: you can jump to the demo by clicking here. This will give me the opportunity to demonstrate how to write a simple Wasm module in Rust. I will focus on a simple frontend and ignore the backend: no complicated GET or POST requests, no websockets, etc. This article will present how to build a simple game, such as Matt's Pont.