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        adamdrake.com | ||
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              www.ardanlabs.com
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| | | | | Prelude This is the second post in a three part series that will provide an understanding of the mechanics and semantics behind the scheduler in Go. This post focuses on the Go scheduler. Index of the three part series: Scheduling In Go : Part I - OS Scheduler Scheduling In Go : Part II - Go Scheduler Scheduling In Go : Part III - Concurrency Introduction In the first part of this scheduling series, I explained aspects of the operating-system scheduler that I believe are important in understanding and ap... | |
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              zoelgriffiths.co.uk
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              citizen428.net
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| | | | | I recently got quite interested in a relatively new programming language called Uiua (pronounced "wee-wuh"), which its creator Kai Schmidt describes as follows: Uiua is a general purpose, stack-based, array-oriented programming language with a focus on simplicity, beauty, and tacit code. I've long been fascinated by array languages (like APL, J, or BQN), as well as stack languages like FORTH and Factor. Combining these two paradigms leads to very interesting and - in my opinion at least - beautiful code,... | |
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              simpleprogrammer.com
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| | | Software Engineers do the complex work so that we can enjoy efficient software solutions. They're creating the systems behind the digital tools we use at work or in our personal life. This takes strong logical thinking and problem-solving skills, as well as a deep knowledge of computer science and programming. It's a challenging, but exciting [...] | ||