/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

quickwit.io
| | richardstartin.github.io
5.2 parsecs away

Travel
| | This article is an introduction to the data structures found in theRoaringBitmaplibrary, which I have been making extensive use of recently. I wrote some time ago about the basic idea of bitmap indices, which are used in various databases and search engines, with the caveat thatno traditionalimplementation is optimal across all data scenarios(in terms of size of the data set, sparsity, cardinalitiesof attributes and global sort orders of data sets with respect to specific attributes). RoaringBitmap is a dynamic data structure which aimsto be that one-size-fits-all solution across all scenarios.
| | blog.spiraldb.com
10.8 parsecs away

Travel
| | Random access string compression with FSST and Rust
| | denvaar.dev
10.7 parsecs away

Travel
| | [AI summary] An article explaining the theory and implementation of computing rank in bit arrays using succinct data structures to achieve constant time and sub-linear space complexity.
| | amatriain.net
21.2 parsecs away

Travel
|