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blog.jonnew.com
| | chaosworks.org
5.9 parsecs away

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| | As a board game geek, I sometimes run into games that have a lot of rules which are difficult to follow while playing the game. Lots of games help players by giving them player aids, but a lot of games don't - and if I encounter such a game that I really like and enjoy playing, but I always need to check up on rules, that's usually a reason for me to make a player aid. I create player aids using Adobe InDesign, and they are optimized usually for printing at A5, A6 or a size in between. I have [...]
| | www.wesbaker.com
4.2 parsecs away

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| | Every now and again I see the same thought experiment pop up: if you had to reduce your board game collection down to ten games, what would you keep? Most...
| | frontlinegaming.org
3.8 parsecs away

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| | Viticulture, designed by Jamey Stegmaier and Alan Stone, is a worker placement game published by Stonemaier Games. The game is set in the rustic world of Tuscany, where players take on the roles of vineyard owners striving to build and manage the most successful winery. The theme is richly woven into the mechanics, as players
| | norberthaupt.com
55.8 parsecs away

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| For a guy who - supposedly - does not drink I got a lot of booze this Christmas. The universe must be telling me something.