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alistapart.com
| | gamedesignconcepts.wordpress.com
19.8 parsecs away

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| | At this point I'd like to take a brief diversion to go into the whole "can games be art?" thing. This may seem like a strange topic to cover in the middle of some heftier design principles. It's also one of those tired old arguments that have been going on for years now, so why...
| | herbertograca.com
21.3 parsecs away

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| | Years ago, after finishing my bachelor in computer science, while doing my specialization studies in teaching and, later on, while doing my masters in leadership and management, I had several subjects about psychology, management and leadership. Although I never excelled in human sciences, I always felt great interest in them and was a successful student...
| | notageni.us
20.6 parsecs away

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| | Visual design creates a user experience (UX) that designates how people understand the nature and implications of created works, and in most capitalistic societies closely connected to advertising. Good design contains a lot of psychology because users create models in their mind of how something is supposed to work, so it dovetails with most of [...]Read More... from Design/UX
| | values.utdallas.edu
120.7 parsecs away

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| Links to videos from the 2024 VMST-12 conference ("Paul K. Feyerabend: A Centennial Celebration") are posted below. This four-day conference w...