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mikeshea.net
| | takeonrules.com
3.4 parsecs away

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| | Mechanic Name: Open Game License System: Dungeons & Dragons 3rd Edition Summary: A legal document that allows for publishes to declare what is their intellectual property and what they are releasing as open game content. Detail The Open Game License (OGL ??) was created by Wizards of the Coast to allow their game material to be referenced and enhanced by third party content publishers. The general idea being that Wizards of the Coast defined certain elements of their Dungeons and Dragons rules system as "open game content." With that definition, anyone else, by adhering to the Open Game License, could reproduce or modify open game content, even if they publish that content for a profit.
| | icv2.com
8.3 parsecs away

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| | Daily coverage of the pop culture products industry, including toys (action figures, models and statues), anime (anime, manga, and Japanese imports), games (collectible card and roleplaying games or ccgs and rpgs), comics (comics and graphic novels), and movie and TV (licensed) merchandise. We feature business news, and in-depth analysis for retailers, publishers, manufacturers, distributors. Trade properties we cover include Star Wars, Star Trek, X-Men, Gundam Wing, Dragonball Z, Pokemon, Akira, Lone Wolf and Cub, Magic the Gathering, Dungeons and Dragons, Mage Knight, Superman, Spider-man, JLA, Batman, Buffy the Vampire Slayer, J.R.R. Tolkien, Sailor Moon, Sandman, Harry Potter. Genres we cover include fantasy, science fiction, horror.
| | propertyintangible.com
3.8 parsecs away

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| | I hadn't paid a lot of attention to the furor over a proposed license change to the Dungeons & Dragons game by Wizards of the Coast until I read an article on Ars Techica. The original li...
| | theotherside.timsbrannan.com
43.9 parsecs away

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| The Other Side Blog is a game design blog from Timothy S. Brannan