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www.nikl.me
| | www.jviotti.com

This article describes how to build iOS applications using Objective-C with CMake instead of plain Xcode
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| | www.marcogomiero.com

SERIES: Publishing a Kotlin Multiplatform Android, iOS, and macOS app with GitHub Actions. Part 1: How to publish a Kotlin Multiplatform Android app on Play Store with GitHub Actions Part 2: How to publish a Kotlin Multiplatform iOS app on App Store with GitHub Actions Part 3: How to publish a Kotlin Multiplatform macOS app on GitHub Releases with GitHub Actions Part 4: How to publish a Kotlin Multiplatform macOS app on App Store with GitHub Actions It's been almost a year since I started working on FeedFlow, an RSS Reader available on Android, iOS, and macOS, built with Jetpack Compose for the Android app, Compose Multiplatform for the desktop app, and SwiftUI for the iOS app.
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| | blog.xojo.com

[AI summary] A Xojo developer provides a step-by-step guide on manually compiling, signing, and uploading macOS apps to App Store Connect using command-line tools like codesign, productbuild, and altool.
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| | blog.hobbyistsoftware.com

[AI summary] A developer shares a tutorial on how to access related Objective-C header files from an app's info.plist in the Mac sandbox using a custom FilePresenter and NSFileCoordinator.
9.8 parsecs

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