|
You are here |
briebeau.com | ||
| | | | |
hub.netzgemeinde.eu
|
|
| | | | | ||
| | | | |
michaelhans.com
|
|
| | | | | The personal weblog of Michael Hanscom, also known online as 'djwudi'. An eclectic mix of topics including Apple, music, Star Trek, SF/F books, and politics. | |
| | | | |
www.themanequest.com
|
|
| | | | | What makes horses in games feel alive and how do you get players to care for them? When complex independent behaviors are out of scope, what measures can developers take to give players a sense of emotional attachment on a budget? How do you get game horses to feel like actual living creatures rather than just four-legged bicycles? Fortunately, there are a lot of options if you're a little bit horse-savvy, so let's look at some of them | |
| | | | |
sorcerersskull.blogspot.com
|
|
| | | Larry MacDougall released another book in his Redwall-esque fantasy series, Gwelf last month. This one is called Gwelf: Into the Hinterlands... | ||