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| | | | | erikmcclure.com | |
| | | | | So I'd been using the developer preview of VS11 and liked some of its improvements. When the desaturated VS11 beta came out, I hated the color scheme but decided I still wanted the upgraded components, so I went to install VS11 beta. Unfortunately the beta only lets you change its install location if the preview developer preview isn't installed, and the developer preview had installed itself into C:\ without ever letting me change the path, which was annoying. | |
| | | | | www.babaei.net | |
| | | | | As you've noticed there's still no official support for Microsoft Visual Studio 2012 in recent Pixel Mine nFringe releases. While ago I came across an awesome forum post at Epic Games Forums which describs a simple process of getting nFringe to work with VS2012. Since then I've used it in my day to day development tasks and I had no difficulties at all using it. And damn, it's pretty stable despite the fact that not officially supported by Pixel Mine. Even nFringe version 1.1 which I've tested is playing... | |
| | | | | www.appveyor.com | |
| | | | | A new Visual Studio 2022 image with Visual Studio 2022 and .NET 6 RTM is now available to all AppVeyor accounts: | |
| | | | | cupano.com | |
| | | My Blog Posts. Contribute to joecupano/blog development by creating an account on GitHub. | ||